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Cosmos 1 is the first level of Cosmos in Tasty Planet. Here, the Grey Goo eats up the entire solar system, except for the Sun. Here, you need to reach 50 Megameters in size to complete the level.

Details[]

  • Starting size: 4.66 Megameters
  • Required size: 50 Megameters
Cosmos 1
Humanity's end.
Information
Humanity's end.
Character Grey Goo
Region Cosmos
Medal Gold Medal: 1:08
Silver Medal: 0:54
Bronze Medal: 0:27
Required 50 Mm
Walkthrough Video

Edible Objects[]

Level Progression[]

Level Ruler
4.66Mm
50Mm
Asteroid
Metera
3.3Mm
Asteroid
Meterb
6.59Mm
Pluto
Pluto small
7.37Mm
Mercury
Mercury
10.4Mm
Mars
Mars 1
14.7Mm
Alien Mothership
AlienMothership
19.8Mm
Venus
Venus
20.8Mm
Earth
Earth 1
20.8Mm
Neptune
Neptune
25.5Mm
Uranus
Uranus
25.5Mm
Saturn
Saturn
33Mm

space11.xml (Steam)[]

<level width="2600.0" height="2600.0" victorysize="11500.0" goldtimeta="135" unitmultiplier="4.66e5" area="cosmos" levelnum="1">
    <goo x="0.0" y="-400.0" area="100.0" shadowx="0" shadowy="0" />
    <comic>
        <frame chunkedfilename="comic8ipad" textoverlayfilename="comic8textoverlay.xml" />
    </comic>
    
    <emitter type="side" entitydef="alienmother" minarea="1800.0" maxarea="1800.0" maxlive="6" angularvel="100.0" anglevelposorneg="true" angularvelvariance="50.0" absdamage="100" fracdamage="0.01">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="20.0" speed="200.0" speedvariance="15.0" speedvaryaccel="250.0" accel="700.0" />
        <controller type="attack" speed="200.0" accel="700.0" shot="0" shotx="0.5" shoty="0.0" shotperiod="0.2">
            <affect entitydef="greygoo" />
        </controller>
        <controller type="evade" speed="200.0" accel="700.0" affectdist="100.0">
            <affect entitydef="greygoo" condition="larger" />
        </controller>
        <controller type="avoid" speed="200.0" accel="700.0">
            <affect all="true" condition="larger" />
            <affect entitydef="alien" />
        </controller>
        <randomemit rate="2.0" />
        <left min="-1200.0" max="1200.0" />
        <top min="-1200.0" max="1200.0" />
        <bottom min="-1200.0" max="1200.0" />
        <right min="-1200.0" max="1200.0" />
    </emitter>
    <emitter type="shot" shotemitnum="0" entitydef="laser" minarea="100.0" maxarea="100.0" anglevelposorneg="true" angularvel="20.0" angularvelvariance="0.0" absdamage="50.0" fracdamage="0.005" fracdamageta="0.01">
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    </emitter>
    <emitter type="spot" entitydef="asteroid2" minarea="50.0" maxarea="200.0" minemitperiod="0.5" anglevariance="180.0" angularvelvariance="70.0" angularvel="80.0">
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            <tile name="null" />
            <tile name="null" />
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</level>

space11Level.xml (Flash)[]

<level width="2600.0" height="2600.0" victorysize="11500.0" timelimitta="230" unitmultiplier="4.66e5" area="cosmos" levelnum="1">
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    <comic>
        <frame chunkedfilename="comic8.png.xml" textoverlayfilename="comic8textoverlay.xml" />
    </comic>
    
    <emitter type="side" entitydef="alienmother" minarea="1800.0" maxarea="1800.0" maxlive="6" angularvel="100.0" anglevelposorneg="true" angularvelvariance="50.0" absdamage="70" fracdamage="0.01">
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        <controller type="attack" speed="200.0" accel="700.0" shot="0" shotx="0.5" shoty="0.0" shotperiod="0.2">
            <affect entitydef="greygoo" />
        </controller>
        <controller type="evade" speed="200.0" accel="700.0" affectdist="100.0">
            <affect entitydef="greygoo" condition="larger" />
        </controller>
        <controller type="avoid" speed="200.0" accel="700.0">
            <affect all="true" condition="larger" />
            <affect entitydef="alien" />
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        <randomemit rate="2.0" />
        <left min="-1200.0" max="1200.0" />
        <top min="-1200.0" max="1200.0" />
        <bottom min="-1200.0" max="1200.0" />
        <right min="-1200.0" max="1200.0" />
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        <randomemit rate="1.0" />
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        <scheduledemit>
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    <emitter type="spot" entitydef="mars" minarea="1000.0" maxarea="1000.0" >
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        <scheduledemit>
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    </emitter>
    <emitter type="spot" entitydef="asteroid1" minarea="90.0" maxarea="90.0" anglevariance="180.0" angularvelvariance="70.0" angularvel="80.0">
        <controller type="pathfollow" updateperiod="0.1" speed="238.0" loop="true" first="true" initpathpos="0.1">
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Trivia[]

  • The sun is not eaten at this level.
  • It's the first level in the IOS version where the grey goo can be destroyed, because of the Sun.
  • Cosmos 1 is the 8th and final level of Tasty Planet Flash, after the level is complete, the story skips right to the Grey Goo eating the entire universe and imploding into a 2nd Big Bang.
  • It's almost Possible to eat all of the Asteroids at the Edge of the Map
  • This is likely called the Kuiper Belt due to the amount of Asteroids and then Couple of Dwarf planets
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