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Cosmos 9 is the ninth level in the world Cosmos in Tasty Planet. Here, giant amoeba strike and compete with the Grey Goo for the superclusters left in the universe. on hard mode, use Endurance mode.

Cosmos 9
Final Boss of Tasty Planet: Giant Amoeba!
Information
Final Boss of Tasty Planet: Giant Amoeba!
Character Grey Goo
Region Cosmos
Medal : 1:05
: 0:52
: 0:26
Required 1 Gpc
Walkthrough Video

Details[]

Normal[]

  • Starting size: 45 Megaparsecs
  • Required size: 1 Gigaparsec

Endurance[]

  • Starting size: 45 Megaparsecs
  • Required: 500 Megaparsecs

Edible Objects[]

Endurance[]

Level Progression[]

Level Ruler?
45Mpc
1Gpc
Supercluster
30.1Mpc
Giant Amoeba
213Mpc
Giant Amoeba
301Mpc
Supercluster
426Mpc
[Source]


space19.xml (Steam)[]

<level width="1600.0" height="1400.0" growthrate="0.3" victorysize="100000.0" goldtimeta="130" unitmultiplier="0.98e23" area="cosmos" levelnum="9">
    <goo x="100.0" y="100.0" area="201.0" shadowx="0" shadowy="0" />

	<emitter type="side" entitydef="supercluster" minarea="100.0" maxarea="500.0" maxlive="15" anglevelposorneg="true" angularvel="50.0" angularvelvariance="25.0">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="125.0" speedvariance="15.0" speedvaryaccel="10.0" accel="1000.0" />
        <randomemit rate="0.7" />
        <left min="-600.0" max="600.0" />
        <right min="-600.0" max="600.0" />
        <top min="-700.0" max="700.0" />
        <bottom min="-700.0" max="700.0" />
    </emitter>
    <emitter type="side" entitydef="supercluster" minarea="500.0" maxarea="10000.0" maxlive="15" anglevelposorneg="true" angularvel="25.0" angularvelvariance="12.0">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="125.0" speedvariance="15.0" speedvaryaccel="10.0" accel="1000.0" />
        <randomemit rate="0.7" />
        <left min="-600.0" max="600.0" />
        <right min="-600.0" max="600.0" />
        <top min="-700.0" max="700.0" />
        <bottom min="-700.0" max="700.0" />
    </emitter>
    <emitter type="side" entitydef="supercluster" minarea="10000.0" maxarea="20000.0" maxlive="2" anglevelposorneg="true" angularvel="25.0" angularvelvariance="12.0">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="125.0" speedvariance="15.0" speedvaryaccel="10.0" accel="1000.0" />
        <randomemit rate="0.7" />
        <left min="-600.0" max="600.0" />
        <right min="-600.0" max="600.0" />
        <top min="-700.0" max="700.0" />
        <bottom min="-700.0" max="700.0" />
    </emitter>
    
    <emitter type="side" entitydef="amoebagiant" minarea="5000.0" maxarea="10000.0" maxlive="2" anglevelposorneg="true" angularvel="25.0" angularvelvariance="12.0">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="200.0" speedvariance="15.0" speedvaryaccel="200.0" accel="200.0" />
        <controller type="attack" updateperiod="1.0" speed="200.0" accel="500.0">
            <affect all="true" condition="smaller" />
            <dontaffect entitydef="bacteriagiant" />
        </controller>
        <controller type="evade" updateperiod="0.5" speed="200.0" accel="1000.0">
            <affect entitydef="greygoo" condition="largerequal" />
        </controller>
        <controller type="avoid" speed="250.0" accel="1000.0">
			<affect entitydef="bacteriagiant" />
        </controller>
        <controller type="leavelevel" speed="200.0" accel="1000.0" leavetime="20.0" />
        <randomemit rate="0.3" />
        <left min="-600.0" max="600.0" />
        <right min="-600.0" max="600.0" />
        <top min="-700.0" max="700.0" />
        <bottom min="-700.0" max="700.0" />
    </emitter>
    
    <tilelayers>
        <tilelayer tileswide="7" tileshigh="6" tilewidth="256" tileheight="256">
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
        </tilelayer>
    </tilelayers>
</level>

clusterendurance (Steam)[]

<level width="1600.0" height="1400.0" growthrate="0.01" victorysize="24800.0" unitmultiplier="0.98e23" area="endurance" levelnum="3">
    <goo x="100.0" y="100.0" area="201.0" shadowx="0" shadowy="0" />
	<end creditsonly="true" />
	<emitter type="side" entitydef="supercluster" minarea="100.0" maxarea="500.0" maxlive="15" anglevelposorneg="true" angularvel="50.0" angularvelvariance="25.0">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="125.0" speedvariance="15.0" speedvaryaccel="10.0" accel="1000.0" />
        <randomemit rate="0.7" />
        <left min="-600.0" max="600.0" />
        <right min="-600.0" max="600.0" />
        <top min="-700.0" max="700.0" />
        <bottom min="-700.0" max="700.0" />
    </emitter>
    <emitter type="side" entitydef="supercluster" minarea="500.0" maxarea="10000.0" maxlive="15" anglevelposorneg="true" angularvel="25.0" angularvelvariance="12.0">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="125.0" speedvariance="15.0" speedvaryaccel="10.0" accel="1000.0" />
        <randomemit rate="0.7" />
        <left min="-600.0" max="600.0" />
        <right min="-600.0" max="600.0" />
        <top min="-700.0" max="700.0" />
        <bottom min="-700.0" max="700.0" />
    </emitter>
    <emitter type="side" entitydef="supercluster" minarea="10000.0" maxarea="20000.0" maxlive="2" anglevelposorneg="true" angularvel="25.0" angularvelvariance="12.0">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="125.0" speedvariance="15.0" speedvaryaccel="10.0" accel="1000.0" />
        <randomemit rate="0.7" />
        <left min="-600.0" max="600.0" />
        <right min="-600.0" max="600.0" />
        <top min="-700.0" max="700.0" />
        <bottom min="-700.0" max="700.0" />
    </emitter>
    
    <emitter type="side" entitydef="amoebagiant" minarea="5000.0" maxarea="10000.0" maxlive="2" anglevelposorneg="true" angularvel="25.0" angularvelvariance="12.0">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="200.0" speedvariance="15.0" speedvaryaccel="200.0" accel="200.0" />
        <controller type="attack" updateperiod="1.0" speed="200.0" accel="500.0">
            <affect all="true" condition="smaller" />
            <dontaffect entitydef="bacteriagiant" />
        </controller>
        <controller type="evade" updateperiod="0.5" speed="200.0" accel="1000.0">
            <affect entitydef="greygoo" condition="largerequal" />
        </controller>
        <controller type="avoid" speed="250.0" accel="1000.0">
			<affect entitydef="bacteriagiant" />
        </controller>
        <controller type="leavelevel" speed="200.0" accel="1000.0" leavetime="20.0" />
        <randomemit rate="0.3" />
        <left min="-600.0" max="600.0" />
        <right min="-600.0" max="600.0" />
        <top min="-700.0" max="700.0" />
        <bottom min="-700.0" max="700.0" />
    </emitter>
    
    <tilelayers>
        <tilelayer tileswide="7" tileshigh="6" tilewidth="256" tileheight="256">
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
        </tilelayer>
    </tilelayers>
</level>

clusterendurance.xml (Android Full)[]

<level width="1600.0" height="1400.0" growthrate="0.01" victorysize="24800.0" unitmultiplier="0.98e23" area="endurance" levelnum="3">
    <goo x="100.0" y="100.0" area="201.0" shadowx="0" shadowy="0" />
	<end creditsonly="true" />
	<emitter type="side" entitydef="supercluster" minarea="100.0" maxarea="500.0" maxlive="15" anglevelposorneg="true" angularvel="50.0" angularvelvariance="25.0">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="125.0" speedvariance="15.0" speedvaryaccel="10.0" accel="1000.0" />
        <randomemit rate="0.7" />
        <left min="-600.0" max="600.0" />
        <right min="-600.0" max="600.0" />
        <top min="-700.0" max="700.0" />
        <bottom min="-700.0" max="700.0" />
    </emitter>
    <emitter type="side" entitydef="supercluster" minarea="500.0" maxarea="10000.0" maxlive="15" anglevelposorneg="true" angularvel="25.0" angularvelvariance="12.0">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="125.0" speedvariance="15.0" speedvaryaccel="10.0" accel="1000.0" />
        <randomemit rate="0.7" />
        <left min="-600.0" max="600.0" />
        <right min="-600.0" max="600.0" />
        <top min="-700.0" max="700.0" />
        <bottom min="-700.0" max="700.0" />
    </emitter>
    <emitter type="side" entitydef="supercluster" minarea="10000.0" maxarea="20000.0" maxlive="2" anglevelposorneg="true" angularvel="25.0" angularvelvariance="12.0">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="125.0" speedvariance="15.0" speedvaryaccel="10.0" accel="1000.0" />
        <randomemit rate="0.7" />
        <left min="-600.0" max="600.0" />
        <right min="-600.0" max="600.0" />
        <top min="-700.0" max="700.0" />
        <bottom min="-700.0" max="700.0" />
    </emitter>
    
    <emitter type="side" entitydef="amoebagiant" minarea="5000.0" maxarea="10000.0" maxlive="2" anglevelposorneg="true" angularvel="25.0" angularvelvariance="12.0">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="200.0" speedvariance="15.0" speedvaryaccel="200.0" accel="200.0" />
        <controller type="attack" updateperiod="1.0" speed="200.0" accel="500.0">
            <affect all="true" condition="smaller" />
            <dontaffect entitydef="bacteriagiant" />
        </controller>
        <controller type="evade" updateperiod="0.5" speed="200.0" accel="1000.0">
            <affect entitydef="greygoo" condition="largerequal" />
        </controller>
        <controller type="avoid" speed="250.0" accel="1000.0">
			<affect entitydef="bacteriagiant" />
        </controller>
        <controller type="leavelevel" speed="200.0" accel="1000.0" leavetime="20.0" />
        <randomemit rate="0.3" />
        <left min="-600.0" max="600.0" />
        <right min="-600.0" max="600.0" />
        <top min="-700.0" max="700.0" />
        <bottom min="-700.0" max="700.0" />
    </emitter>
    
    <tilelayers>
        <tilelayer tileswide="7" tileshigh="6" tilewidth="256" tileheight="256">
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
            <tile name="blacktile" />
        </tilelayer>
    </tilelayers>
</level>

Trivia[]

  • Just like the rest of the levels, if you touch anything larger than yourself, you will be eaten.
  • This is the first and only level in Cosmos, where the background is pitch black without any stars.
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