Orbit 1 is the first level of Orbit in Tasty Planet. After the Grey Goo escapes Earth's atmosphere, it (without reason) shrinks to 11.2 centimeters in size. Here, it eats meteoroids until it is big enough to eat Sputnik.
Details [ ]
Starting size: 11.2 centimeters
Required size: 70 centimeters
Edible Entities [ ]
Level Progression [ ]
space1.xml (Steam) [ ]
<level width= "1600.0" height= "1400.0" victorysize= "19600.0" goldtimeta= "88" unitmultiplier= "5.0e-3" area= "orbit" levelnum= "1" >
<goo x= "0.0" y= "0.0" area= "500.0" shadowx= "0" shadowy= "0" />
<emitter type= "side" entitydef= "meteoroid1" minarea= "100.0" maxarea= "1000.0" maxlive= "20" anglevelposorneg= "true" angularvel= "100.0" angularvelvariance= "50.0" >
<controller type= "movedirection" updateperiod= "0.0" direction= "0.0" directionvariance= "20.0" directionvaryaccel= "200.0" speed= "150.0" speedvariance= "15.0" speedvaryaccel= "10.0" accel= "1000.0" />
<randomemit rate= "0.5" />
<right min= "-600.0" max= "600.0" />
</emitter>
<emitter type= "side" entitydef= "meteoroid2" minarea= "100.0" maxarea= "1000.0" maxlive= "20" anglevelposorneg= "true" angularvel= "100.0" angularvelvariance= "50.0" >
<controller type= "movedirection" updateperiod= "0.0" direction= "0.0" directionvariance= "20.0" directionvaryaccel= "200.0" speed= "170.0" speedvariance= "15.0" speedvaryaccel= "10.0" accel= "1000.0" />
<randomemit rate= "0.5" />
<right min= "-600.0" max= "600.0" />
</emitter>
<emitter type= "side" entitydef= "meteoroid1" minarea= "1000.0" maxarea= "5000.0" maxlive= "20" anglevelposorneg= "true" angularvel= "100.0" angularvelvariance= "50.0" >
<controller type= "movedirection" updateperiod= "0.0" direction= "0.0" directionvariance= "20.0" directionvaryaccel= "200.0" speed= "120.0" speedvariance= "50.0" speedvaryaccel= "10.0" accel= "1000.0" />
<randomemit rate= "0.5" />
<right min= "-600.0" max= "600.0" />
</emitter>
<emitter type= "side" entitydef= "meteoroid2" minarea= "1000.0" maxarea= "6000.0" maxlive= "20" anglevelposorneg= "true" angularvel= "100.0" angularvelvariance= "50.0" >
<controller type= "movedirection" updateperiod= "0.0" direction= "0.0" directionvariance= "20.0" directionvaryaccel= "200.0" speed= "100.0" speedvariance= "15.0" speedvaryaccel= "10.0" accel= "1000.0" />
<randomemit rate= "0.5" />
<right min= "-600.0" max= "600.0" />
</emitter>
<emitter type= "spot" entitydef= "sputnik" minarea= "14000.0" maxarea= "14000.0" posx= "225.0" posy= "-200.0" angularvel= "20.0" anglevariance= "180.0" >
<controller type= "stationary" />
<scheduledemit>
<emit time= "0.0" />
</scheduledemit>
</emitter>
<tilelayers>
<tilelayer tileswide= "7" tileshigh= "6" tilewidth= "256" tileheight= "256" >
<tile name= "stars" />
<tile name= "stars" />
<tile name= "stars" />
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<tile name= "stars" />
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<tile name= "stars" />
<tile name= "stars" />
</tilelayer>
<tilelayer tileswide= "14" tileshigh= "12" tilewidth= "128" tileheight= "128" >
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</level>
Trivia [ ]
Sputnik is the first artificial satellite launched into orbit. It appears in the game, despite having fallen back to Earth on January 4, 1958.