Orbit 8 is the 8th level of Orbit in Tasty Planet . In this level, extraterrestrial life takes a turn in trying to stop the Grey Goo from growing any bigger in the form of Alien Spaceships . Here, the Grey Goo must reach 1 kilometer in size to complete the level.
Details [ ]
Starting size: 100 meters
Required size: 1 kilometer
Edible Entities [ ]
Level Progression [ ]
space8.xml (Steam) [ ]
<level width= "1600.0" height= "1400.0" victorysize= "34500.0" goldtimeta= "132" unitmultiplier= "5.4" area= "orbit" levelnum= "8" >
<goo x= "0.0" y= "0.0" area= "345.0" shadowx= "0" shadowy= "0" />
<emitter type= "side" entitydef= "asteroid1" minarea= "100.0" maxarea= "1000.0" maxlive= "10" anglevelposorneg= "true" angularvel= "100.0" angularvelvariance= "50.0" >
<controller type= "movedirection" updateperiod= "0.0" direction= "0.0" directionvariance= "20.0" directionvaryaccel= "200.0" speed= "150.0" speedvariance= "15.0" speedvaryaccel= "10.0" accel= "1000.0" />
<randomemit rate= "0.4" />
<right min= "-600.0" max= "600.0" />
</emitter>
<emitter type= "side" entitydef= "asteroid2" minarea= "100.0" maxarea= "1000.0" maxlive= "10" anglevelposorneg= "true" angularvel= "100.0" angularvelvariance= "50.0" >
<controller type= "movedirection" updateperiod= "0.0" direction= "0.0" directionvariance= "20.0" directionvaryaccel= "200.0" speed= "170.0" speedvariance= "15.0" speedvaryaccel= "10.0" accel= "1000.0" />
<randomemit rate= "0.4" />
<right min= "-600.0" max= "600.0" />
</emitter>
<emitter type= "side" entitydef= "asteroid1" minarea= "1000.0" maxarea= "5000.0" maxlive= "10" anglevelposorneg= "true" angularvel= "100.0" angularvelvariance= "50.0" >
<controller type= "movedirection" updateperiod= "0.0" direction= "0.0" directionvariance= "20.0" directionvaryaccel= "200.0" speed= "150.0" speedvariance= "15.0" speedvaryaccel= "10.0" accel= "1000.0" />
<randomemit rate= "0.4" />
<right min= "-600.0" max= "600.0" />
</emitter>
<emitter type= "side" entitydef= "asteroid2" minarea= "1000.0" maxarea= "5000.0" maxlive= "10" anglevelposorneg= "true" angularvel= "100.0" angularvelvariance= "50.0" >
<controller type= "movedirection" updateperiod= "0.0" direction= "0.0" directionvariance= "20.0" directionvaryaccel= "200.0" speed= "170.0" speedvariance= "15.0" speedvaryaccel= "10.0" accel= "1000.0" />
<randomemit rate= "0.4" />
<right min= "-600.0" max= "600.0" />
</emitter>
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<controller type= "movedirection" updateperiod= "0.0" direction= "0.0" directionvariance= "20.0" directionvaryaccel= "200.0" speed= "150.0" speedvariance= "15.0" speedvaryaccel= "10.0" accel= "1000.0" />
<randomemit rate= "0.1" />
<right min= "-600.0" max= "600.0" />
</emitter>
<emitter type= "side" entitydef= "asteroid2" minarea= "5000.0" maxarea= "10000.0" maxlive= "5" anglevelposorneg= "true" angularvel= "100.0" angularvelvariance= "50.0" >
<controller type= "movedirection" updateperiod= "0.0" direction= "0.0" directionvariance= "20.0" directionvaryaccel= "200.0" speed= "170.0" speedvariance= "15.0" speedvaryaccel= "10.0" accel= "1000.0" />
<randomemit rate= "0.1" />
<right min= "-600.0" max= "600.0" />
</emitter>
<emitter type= "side" entitydef= "alien" minarea= "15000.0" maxarea= "15000.0" minemitperiod= "1.0" maxlive= "3" angularvel= "100.0" anglevelposorneg= "true" angularvelvariance= "50.0" absdamage= "100" fracdamage= "0.02" >
<controller type= "movedirection" updateperiod= "0.0" direction= "0.0" directionvariance= "20.0"
directionvaryaccel= "20.0" speed= "200.0" speedvariance= "15.0" speedvaryaccel= "250.0" accel= "700.0" />
<controller type= "attack" speed= "200.0" accel= "700.0" shot= "0" shotx= "0.5" shoty= "0.0" shotperiod= "0.2" >
<affect entitydef= "greygoo" />
</controller>
<controller type= "evade" speed= "200.0" accel= "700.0" >
<affect entitydef= "greygoo" condition= "larger" />
</controller>
<controller type= "avoid" speed= "200.0" accel= "700.0" >
<affect entitydef= "alien" />
</controller>
<randomemit rate= "0.4" />
<left min= "-600.0" max= "600.0" />
<right min= "-600.0" max= "600.0" />
</emitter>
<emitter type= "shot" shotemitnum= "0" entitydef= "laser" minarea= "200.0" maxarea= "200.0" anglevelposorneg= "true" angularvel= "20.0" angularvelvariance= "0.0" absdamage= "50.0" fracdamage= "0.01" >
<controller type= "movedirection" updateperiod= "0.0" direction= "0.0" directionvariance= "0.0" directionvaryaccel= "0.0" speed= "650.0" speedvariance= "0.0" speedvaryaccel= "0.0" accel= "20000.0" />
</emitter>
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