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Park 5 is the 5th Park level in Tasty Planet. The Grey Goo encounters humans for the first time. This is also the first level where an object is in the level but can't be eaten.

Park 5
Oh, the horror!
Information
Oh, the horror!
Character Grey Goo
Region Park
Medal : 0:52
: 0:42
: 0:21
Required 1.5m
Walkthrough Video

Details[]

  • Starting size: 31.6 cm
  • Required size: 1.5m

Objects[]

Level Progression[]

Level Ruler?
31.6cm
1.5m
Cat
31.6cm
Dog
50cm
Woman
59.2cm
Man
63.2cm
[Source]


grass5.xml (Steam)[]

<level width="1600.0" height="1400.0" victorysize="22500.0" goldtimeta="104" unitmultiplier="1.0e-2" area="park" levelnum="5">
    <goo x="0.0" y="0.0" area="1001.0" shadowx="3" shadowy="3" />
    
    <emitter type="spot" entitydef="tree2" minarea="35000.0" maxarea="35000.0" posx="310.0" posy="234.0" anglevariance="180.0" shadowx="5" shadowy="5">
        <controller type="stationary" />
        <scheduledemit>
            <emit time="0.0" />
        </scheduledemit>
    </emitter>
    
    <emitter type="side" entitydef="cat" minarea="1000.0" maxarea="1000.0" slowanimspeed="20.0" fastanimspeed="50.0" anglevelposorneg="true" angularvel="20.0" angularvelvariance="5.0" posx="800.0" posy="0.0" angle="270.0" maxlive="6" absdamage="50.0" absdamageta="100.0" fracdamage="0.01" shadowx="2" shadowy="2">
        <controller type="movedirection" updateperiod="0.2" direction="0.0" directionvariance="30.0" directionvaryaccel="1000.0" speed="120.0" speedvariance="15.0" speedvaryaccel="20.0" accel="350.0" />
        <controller type="evade" updateperiod="0.2" speed="170.0" accel="350.0" affectdist="50.0">
            <affect entitydef="greygoo" condition="larger" />
            <affect entitydef="dog" />
        </controller>
        <controller type="attack" updateperiod="0.2" speed="120.0" accel="350.0">
            <affect entitydef="greygoo" condition="smaller" />
        </controller>
        <controller type="avoid" updateperiod="0.2" speed="120.0" accel="350.0">
            <affect all="true" />
            <dontaffect entitydef="greygoo" />
            <dontaffect entitydef="dog" />
        </controller>
        <randomemit rate="1.0" />
        <left min="-600.0" max="600.0" />
        <right min="-600.0" max="600.0" />
    </emitter>
    <emitter type="side" entitydef="dog" minarea="2500.0" maxarea="2500.0" slowanimspeed="20.0" fastanimspeed="50.0" anglevelposorneg="true" angularvel="20.0" angularvelvariance="5.0" posx="800.0" posy="0.0" angle="270.0" maxlive="3" absdamage="100.0" absdamageta="200.0" fracdamage="0.01" shadowx="3" shadowy="3">
        <controller type="movedirection" updateperiod="0.2" direction="0.0" directionvariance="30.0" directionvaryaccel="1000.0" speed="90.0" speedvariance="15.0" speedvaryaccel="20.0" accel="300.0" />
        <controller type="evade" updateperiod="0.2" speed="90.0" accel="300.0" affectdist="50.0">
            <affect entitydef="greygoo" condition="larger" />
        </controller>
        <controller type="attack" updateperiod="0.2" speed="90.0" accel="300.0">
            <affect entitydef="greygoo" condition="smaller" />
            <affect entitydef="cat" />
        </controller>
        <controller type="avoid" updateperiod="0.2" speed="90.0" accel="300.0">
            <affect all="true" />
            <dontaffect entitydef="greygoo" />
            <dontaffect entitydef="cat" />
        </controller>
        <randomemit rate="0.5" />
        <left min="-600.0" max="600.0" />
        <right min="-600.0" max="600.0" />
    </emitter>
    <emitter type="side" entitydef="person" minarea="4000.0" maxarea="4000.0" slowanimspeed="40.0" fastanimspeed="170.0" anglevelposorneg="true" angularvel="20.0" angularvelvariance="5.0" maxlive="2" absdamage="200.0" absdamageta="300.0" fracdamage="0.01" shadowx="4" shadowy="4">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="140.0" speedvariance="15.0" speedvaryaccel="20.0" accel="200.0" />
        <controller type="evade" updateperiod="0.2" speed="295.0" accel="600.0" affectdist="120.0">
            <affect entitydef="greygoo" condition="larger" />
        </controller>
        <controller type="avoid" updateperiod="0.2" speed="140.0" accel="1000.0">
            <affect entitydef="person" />
            <affect entitydef="woman" />
            <affect entitydef="tree2" />
		</controller>
        <randomemit rate="0.3" />
        <left min="-600.0" max="600.0" />
        <right min="-600.0" max="600.0" />
    </emitter>
    <emitter type="side" entitydef="woman" minarea="3500.0" maxarea="3500.0" slowanimspeed="40.0" fastanimspeed="170.0" anglevelposorneg="true" angularvel="20.0" angularvelvariance="5.0" maxlive="2" absdamage="200.0" absdamageta="300.0" fracdamage="0.01" shadowx="4" shadowy="4">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="140.0" speedvariance="15.0" speedvaryaccel="20.0" accel="200.0" />
        <controller type="evade" updateperiod="0.2" speed="295.0" accel="600.0" affectdist="120.0">
            <affect entitydef="greygoo" condition="larger" />
        </controller>
        <controller type="avoid" updateperiod="0.2" speed="140.0" accel="1000.0">
            <affect entitydef="person" />
			<affect entitydef="woman" />
            <affect entitydef="tree2" />
		</controller>
        <randomemit rate="0.3" />
        <left min="-600.0" max="600.0" />
        <right min="-600.0" max="600.0" />
    </emitter>
    <tilelayers>
        <tilelayer tileswide="7" tileshigh="6" tilewidth="256" tileheight="256">
            <tile name="grassmedium" />
            <tile name="grassmedium" />
            <tile name="grassmedium" />
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            <tile name="grassmedium" />
            <tile name="grassmedium" />
            <tile name="grassmedium" />
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            <tile name="grassmedium" />
            <tile name="grassmedium" />
            <tile name="grassmedium" />
        </tilelayer>
        <tilelayer tileswide="7" tileshigh="6" tilewidth="256" tileheight="256">
            <tile name="grassmedium_dirtyspots" r="1.000000" g="1.000000" b="1.000000" a="1.00000" />
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            <tile name="grassmedium_dirtyspots" r="1.000000" g="1.000000" b="1.000000" a="0.70000" />
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        </tilelayer>
        <tilelayer tileswide="13" tileshigh="11" tilewidth="128" tileheight="128">
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        </tilelayer>
    </tilelayers>
</level>

Trivia[]

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