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Sky 6 is the 6th level of Sky in Tasty Planet. First appearance of blimp and final appearance of biplane.

Sky 6
That blimp is definitely not on our side.
Information
That blimp is definitely not on our side.
Character Grey Goo
Region Sky
Medal : 1:27
: 1:10
: 0:35
Required 85m
Walkthrough Video

Details[]

  • Starting size: 6.71m
  • Required size: 85m

Edible Entities[]

Level Progression[]

Level Ruler?
6.71m
85m
Cloud
5.2
Biplane
6.64m
Cloud
9.49m
Fighter Jet
10.8m
Cloud
21.2m
Cloud
30m
Hot Air Balloon
39.1m
Blimp
56.1m
[Source]


sky6.xml (Steam)[]

<level width="1600.0" height="1400.0" victorysize="80278.0" goldtimeta="174" unitmultiplier="3.0e-1" area="sky" levelnum="6">
    <goo x="0.0" y="0.0" area="500.0" shadowx="0" shadowy="0" />
    <emitter type="side" entitydef="biplane" minarea="490.0" maxarea="490.0" fracdamage="0.1" fracdamageta="0.3" maxlive="20" >
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="30.0" directionvaryaccel="100.0" speed="200.0" speedvariance="15.0" speedvaryaccel="200.0" accel="300.0" />
        <controller type="evade" speed="200.0" accel="300.0">
			<affect entitydef="greygoo" condition="larger" />
        </controller>
        <controller type="avoid" speed="200.0" accel="300.0">
			<affect entitydef="greygoo" condition="smallerequal" />
			<affect entitydef="biplane" />
			<affect entitydef="balloon" />
			<affect entitydef="blimp" />
			<affect entitydef="jet" />
        </controller>
        <randomemit rate="0.5" />
        <left min="-600.0" max="600.0" />
        <right min="-600.0" max="600.0" />
    </emitter>
    <emitter type="side" entitydef="jet" minarea="1300.0" maxarea="1300.0" fracdamage="0.05" fracdamageta="0.1" maxlive="6" >
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="30.0" directionvaryaccel="100.0" speed="200.0" speedvariance="15.0" speedvaryaccel="300.0" accel="400.0" />
        <controller type="attack" speed="300.0" accel="400.0" shot="0" shotx="0.5" shoty="0.0" shotperiod="0.1">
        	<affect entitydef="greygoo" />
        </controller>
        <controller type="avoid" speed="300.0" accel="400.0" affectdist="0.5">
			<affect entitydef="greygoo" />
		</controller>
        <controller type="avoid" speed="300.0" accel="400.0">
			<affect entitydef="biplane" />
			<affect entitydef="balloon" />
			<affect entitydef="blimp" />
			<affect entitydef="jet" />
        </controller>
        <randomemit rate="0.2" />
        <left min="-600.0" max="600.0" />
        <right min="-600.0" max="600.0" />
    </emitter>
    <emitter type="shot" shotemitnum="0" entitydef="bullet" minarea="25.0" maxarea="25.0" anglevelposorneg="true" angularvel="20.0" angularvelvariance="0.0" absdamage="30.0" absdamageta="50.0" fracdamage="0.05" fracdamageta="0.03">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="0.0" directionvaryaccel="0.0" speed="650.0" speedvariance="0.0" speedvaryaccel="0.0" accel="20000.0" />
    </emitter>
	<emitter type="side" entitydef="balloon" minarea="17000.0" maxarea="17000.0" maxlive="6" angularvel="5.0" angularvelvariance="4.0" anglevelposorneg="true">
		<controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="50.0"
			directionvaryaccel="30.0" speed="75.0" speedvariance="15.0" speedvaryaccel="50.0" accel="75.0" />
		<controller type="avoid" speed="75.0" accel="75.0" affectdist="10.0">
			<affect entitydef="balloon" />
			<affect entitydef="blimp" />
		</controller>
		<randomemit rate="0.4" />
		<left min="-600.0" max="600.0" />
		<right min="-600.0" max="600.0" />
	</emitter>
	<emitter type="side" entitydef="blimp" minarea="35000.0" maxarea="35000.0" maxlive="3" angularvel="5.0" angularvelvariance="4.0" anglevelposorneg="true">
		<controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="50.0"
			directionvaryaccel="15.0" speed="50.0" speedvariance="15.0" speedvaryaccel="50.0" accel="50.0" />
		<controller type="avoid" speed="50.0" accel="50.0" affectdist="10.0">
			<affect entitydef="blimp" />
		</controller>
		<randomemit rate="0.2" />
		<left min="-600.0" max="600.0" />
		<right min="-600.0" max="600.0" />
	</emitter>
    <emitter type="side" entitydef="cloud0" minarea="300.0" maxarea="1000.0" maxlive="10">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="150.0" speedvariance="15.0" speedvaryaccel="200.0" accel="200.0" />
        <randomemit rate="0.3" />
        <left min="-650.0" max="650.0" />
        <right min="-650.0" max="650.0" />
    </emitter>
    <emitter type="side" entitydef="cloud1" minarea="300.0" maxarea="10000.0" maxlive="10">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="100.0" speedvariance="15.0" speedvaryaccel="200.0" accel="200.0" />
        <randomemit rate="0.3" />
        <left min="-650.0" max="650.0" />
        <right min="-650.0" max="650.0" />
    </emitter>
    <emitter type="side" entitydef="cloud2" minarea="300.0" maxarea="1000.0" maxlive="10">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="100.0" speedvariance="15.0" speedvaryaccel="200.0" accel="200.0" />
        <randomemit rate="0.3" />
        <left min="-650.0" max="650.0" />
        <right min="-650.0" max="650.0" />
    </emitter>
    <emitter type="side" entitydef="cloud3" minarea="300.0" maxarea="1000.0" maxlive="10">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="100.0" speedvariance="15.0" speedvaryaccel="200.0" accel="200.0" />
        <randomemit rate="0.3" />
        <left min="-650.0" max="650.0" />
        <right min="-650.0" max="650.0" />
    </emitter>
    <emitter type="side" entitydef="cloud4" minarea="1000.0" maxarea="5000.0" maxlive="10">
        <controller type="movedirection" updateperiod="0.0" direction="0.0" directionvariance="20.0" directionvaryaccel="200.0" speed="100.0" speedvariance="15.0" speedvaryaccel="200.0" accel="200.0" />
        <randomemit rate="0.2" />
        <left min="-650.0" max="650.0" />
        <right min="-650.0" max="650.0" />
    </emitter>
    <tilelayers>
        <tilelayer tileswide="7" tileshigh="6" tilewidth="256" tileheight="256">
            <tile name="farmtile2" />
            <tile name="farmtile3" />
            <tile name="farmtile" />
            <tile name="farmtile2" />
            <tile name="farmtile3" />
            <tile name="farmtile" />
            <tile name="farmtile2" />
            <tile name="farmtile3" />
            <tile name="farmtile" />
            <tile name="farmtile3" />
            <tile name="farmtile2" />
            <tile name="farmtile" />
            <tile name="farmtile3" />
            <tile name="farmtile" />
            <tile name="farmtile3" />
            <tile name="farmtile" />
            <tile name="farmtile2" />
            <tile name="farmtile" />
            <tile name="farmtile2" />
            <tile name="farmtile" />
            <tile name="farmtile3" />
            <tile name="farmtile" />
            <tile name="farmtile3" />
            <tile name="farmtile" />
            <tile name="farmtile2" />
            <tile name="farmtile" />
            <tile name="farmtile3" />
            <tile name="farmtile3" />
            <tile name="farmtile" />
            <tile name="farmtile2" />
            <tile name="farmtile3" />
            <tile name="farmtile" />
            <tile name="farmtile2" />
            <tile name="farmtile3" />
            <tile name="farmtile" />
            <tile name="farmtile2" />
            <tile name="farmtile" />
            <tile name="farmtile3" />
            <tile name="farmtile2" />
            <tile name="farmtile3" />
            <tile name="farmtile" />
            <tile name="farmtile2" />
        </tilelayer>
    </tilelayers>
</level>
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